![]() This course is created with both Windows and Mac users in mind, meaning you can get full benefit whether you are a windows or mac user. Prepare your game and understand how to submit it to be published on the Apple App Store or Google Play Store. Use Unity's profiler to identify what, if any, performance issues users will have in your game. Implement Unity's advertising system so that you can make money from displaying relevant ads in your game. īy the end of this course you will be able to.Ĭreate games specifically designed for mobile devices using touch input controls.Įnsure that your game will work well no matter what device size or resolution is being used.Ĭreate push notifications to inform players about changes in status for the game (eg. You'll need a basic grasp of Unity and C# (understanding variables, methods, if statements, loops and other similar concepts) before you get started, so you're ready for the more advanced concepts taught. This course is not for absolute beginners. Develop your own awesome mobile games and publish them on the Apple App Store or Google Play Store. Learn all the ways mobile games differ from pc games (including touch inputs, push notifications, ads for revenue, screen resolutions and layouts and more). Build 3 simple mobile games using the free Unity game engine.
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